N5+Protoptyping

What is a prototype?
A prototype is used to show intended user interface for a software product It is a mock-up Forms a critical component of usability testing Can be low or high fidelity

Typically paper based Quick to create, give an idea of how the end product will look Easy to adapt design (changes are quick and low cost) Can be hand drawn, or produced with graphic software, or produced using GUI templates [|Low fidelity prototype video]
 * Low fidelity**

Digital solutions, often working models while not being fully functional [|High fidelity prototype video]
 * High fidelity**

1. Give two benefits of low fidelity prototyping
 * Questions:**