Forest+Archery+Game+Extension+Tasks

We’re now going to add a new feature to your **Maze** game from lesson 3 – a **timer** that gives the user 30 seconds to finish the game. To do this, add a variable called **time** and create a new script that does the following: set variable (time) to 30 repeat until time = 0 wait 1 second subtract 1 from variable (time) say “You Lose” stop all scripts
 * Extension 1: A Mazing cool feature**
 * When green flag is clicked**


 * Before you write this script, think about where might be the best place to put it.**


 * Hint: is it something that applies to a single sprite or the whole game?**

Now create a maze of your own which has more than one route to the middle.
 * Extension 2: A Harder Maze**


 * Hint**: Just create a new stage background for this.

Create new sprites in your Mazing game to act as bonuses along the way. These should disappear (hide) when the explorer touches them and add to a score variable. Be sure to place some of them **away** from the quickest route around the maze to make it more challenging!
 * Extension 3: Do I get a prize?**

Add some code to your Mazing game that shows and hides your bonus sprites after random times e.g. between 1 and 5 seconds (but experiment to see what works best).
 * Extension 4: Now you see it…**